Mod Conduits Prevent Drowned by Serilum

  • Conduits Prevent Drowned by Serilum

    ❌ Disables drowned zombie spawns around the player when the conduit effect is active.
    • 44.61 KB
    • 1.20.2
    • October 6, 2019
    • September 21, 2023
    • Miscellaneous
      Mobs
    Conduits Prevent Drowned
Mod Information
NameConduits Prevent DrownedAuthorSerilumDescription❌ Disables drowned zombie spawns around the player when the conduit effect is active.
InformationDownloads:
Version: 1.20.2
Size: 44.61 KB
Updated at: September 21, 2023
Created at: October 6, 2019
Tags
Miscellaneous
Mobs





Requires the library mod Collective. 

   This mod is part of The Vanilla Experience.

Conduits Prevent Drowned is a minimalistic configurable mod which disables drowned zombie spawns around the player when the conduit effect is active.


Configurable: ( how do I configure? )
preventDrownedInRange (default = 400, min 0, max 400): The euclidian distance range around the drowned where a check for a player with the conduit effect is done. A value of 400 prevents the spawning of all drowned.


You'll be able to build your underwater city in peace, without having pickles all around:
empty


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!