Mod ContainerFix by Tschipp
- 13.01 KB
- 1.13.2
- March 16, 2018
- April 20, 2019
- Miscellaneous
Description
Mod Information
Name | ContainerFix | Author | Tschipp | Description | ContainerFix fixes a common issue with Containers not closing properly |
---|---|---|---|---|---|
Information | Downloads: Version: 1.13.2 Size: 13.01 KB Updated at: April 20, 2019 Created at: March 16, 2018 | Tags | Miscellaneous |
Description
ContainerFix fixes a common issue with many mods that doesn't close
the Gui of a Container, even if that container is destroyed or removed somehow.
This mod is supposed to be used in conjunction with other mods.
This bug was discovered by Darkosto.
For modders:
If you want to fix this issue for your mod, override Container#canInteractWith. In there, you would do a check if the TileEntity of the container still exists in the world, and if the player is close enough to the Block. This would mimic vanilla behavior.
Example:
@Override
public boolean canInteractWith(EntityPlayer player)
{
return te.world.getTileEntity(te.getPos()) == te && player.getDistanceSq(te.pos.add(0.5, 0.5, 0.5)) <= 64;
}