Mod CraftPresence by CDAGaming_
- 16103233
- 2.27 MB
- 1.20.2
- June 29, 2018
- September 20, 2023
- API and LibraryCosmeticTwitch Integration
Name | CraftPresence | Author | CDAGaming_ | Description | Completely Customize the way others see you play in Discord! |
---|---|---|---|---|---|
Information | Downloads: 16103233 Version: 1.20.2 Size: 2.27 MB Updated at: September 20, 2023 Created at: June 29, 2018 | Tags | API and Library Cosmetic Twitch Integration |
CraftPresence
Completely customize the way others see you play Minecraft via Discord's Rich Presence API & the DiscordIPC API by jagrosh!
General Notes
-
CraftPresence identifies as a Client Side-only mod
- This means it will not run on the Server's side.
- Fabric and Quilt mod loaders will simply ignore the mod, while other mod loaders may crash.
- Some versions of CraftPresence for Minecraft 1.14.x and above require the Fabric API and the Fabric mod loader
- Some versions of CraftPresence for Minecraft 1.13.x require the Rift API and the Rift mod loader
- Versions of CraftPresence for Minecraft 1.1.0 and below require Risugami's ModLoader
Features
In addition to having the ability to change your discord status from "Playing Minecraft", This mod offers plenty of customization options to specify entirely how others see you play. From having your current biome show up, to which dimension your in, as well as which server you're in, and more. The customization possibilities are limitless, with the only real limit being how creative you customize your display.
Launcher and Pack Integration Support
CraftPresence will detect whether your Launch Directory contains:
- A valid Twitch/Overwolf/Curse/GDLauncher Manifest (manifest.json, minecraftinstance.json)
- A MultiMC Instance (instance.cfg)
- A MCUpdater Instance (instance.json)
- A Technic installedPacks File (installedPacks)
If using any of these launchers, note the following:
- Prior to v1.6.0, it'll put the packs name in your display as well as show its icon (when not in a server)
- From v1.6.0 until v2.0.0, it'll instead parse the Pack's name into the
&PACK&
placeholder, that you can configure for usage in the RPC - In v2.0, the pack's info is instead parsed into the
pack.name
andpack.icon
placeholders, that you can configure for usage in the RPC
As an example, this is how the mod will convert a pack's name to an iconKey:
Example: All the Mods 7
would parse as allthemods7
Note: MultiMC natively has an Icon Key Property that is used instead of converting from the Pack's Display Name
Commands
CraftPresence currently offers the following Commands:
Keep in mind the following:
- Commands must be prefixed by either
/craftpresence
or/cp
- In v1.5.0 and above, these commands are only usable via the Commands Gui, found within the Config Gui
/cp compile "[expr]"
- Test the output of a placeholder expression, via Starscript/cp search (type:typeName, [searchTerm], all)
- Search for valid placeholders available to use with Rich Presence/cp reload
- Reloads mod data/cp request
- View Join Request Info/cp export
- View export commands for mod data-
/cp view
- Help command to display the commands available to view and control a variety of display data/cp view placeholders
- Displays all available placeholders for use in the RPC/cp view currentData
- Displays your Current RPC Data, in text form/cp view assets (custom | all)
- Displays all asset icon keys available to you/cp view dimensions
- Displays all Dimension Names available for use, requiresShow Current Dimension
to be enabled/cp view biomes
- Displays all Biome Names available for use, requiresShow Current Biome
to be enabled/cp view servers
- Displays all Server Addresses available for use, requiresShow Game State
to be enabled/cp view screens
- Displays all Gui Names available for use, if Per-Gui is enabled/cp view items
- Displays all Item Names available for use, if Per-Item is enabled/cp view entities
- Displays all Entity Names available for use, if Per-Entity is enabled
/cp reboot
- Reboots the RPC/cp shutdown
- Shutdown the RPC (Can be turned on from/cp reboot
)/cp (help | ?)
- Help Command to display the above commands and these explanations
KeyBinds
CraftPresence currently contains the following KeyBinds:
Notes:
- In v1.5.5 up to v1.8.0, KeyBinds are now customized in the Accessibility Settings in the Config Gui, and not the normal controls menu
- In v1.8.0 and above, KeyBinds can now be customized in either the dedicated menu in the Config Gui or the normal control menu on applicable versions
Open Config Gui
- KeyBind to open the CraftPresence Config Gui (Default: GRAVE/TILDE Key)
About Placeholders and Functions
In some configuration areas, CraftPresence provides some placeholders and functions to make things easier:
Keep in mind the following:
-
In v2.0.0, placeholders have been rewritten to be compatible
with Starscript
- The older list of this section can be viewed here
- All Placeholders, functions, and code expressions must be surrounded with curly brackets (Example:
{foo.bar}
) - In the event that you need to combine a placeholder with other data in a function argument, use the
getResult
function - Additional functions and standard variables are available within StandardLib
Placeholder List
The following placeholders are available for use anywhere in CraftPresence:
-
General Placeholders:
general.brand
- The Minecraft branding labelgeneral.icon
- The default display icongeneral.version
- The Minecraft version labelgeneral.mods
- The amount of mods currently in your mods folder
-
Menu Event Placeholders (Loading and Main Menu):
menu.message
- The main menu's display data, while applicablemenu.icon
- The main menu's display icon, while applicable
-
Pack Placeholders:
pack.name
- The currently detected pack's namepack.icon
- The currently detected pack's iconpack.type
- The currently detected pack's type
-
Player Placeholders:
player.name
- Your usernameplayer.uuid.short
- Your UUID (Trimmed Format)player.uuid.full
- Your UUID (Full Format, if valid UUID)player.icon
- Your player head icon, while applicableplayer.position.x
- Your current in-game X positionplayer.position.y
- Your current in-game Y positionplayer.position.z
- Your current in-game Z positionplayer.health.current
- Your current in-game healthplayer.health.max
- Your current in-game maximum health
-
Gui Placeholders:
screen.message
- The current Gui Screen's display data, while applicablescreen.name
- The current Gui Screen namescreen.icon
- The current Gui Screen iconscreen.default.icon
- The default Gui Screen icon
-
Biome Placeholders:
biome.message
- The current biome's display data, while in-gamebiome.name
- The current biome namebiome.icon
- The current biome iconbiome.default.icon
- The default biome icon
-
Dimension Placeholders:
dimension.message
- The current dimension's display data, while in-gamedimension.name
- The current dimension namedimension.icon
- The current dimension icondimension.default.icon
- The default dimension icon
-
Entity Placeholders:
entity.default.icon
- The default entity iconentity.target.message
- The currently targeted entity's display data, while applicableentity.target.name
- The currently targeted entity's nameentity.target.icon
- The currently targeted entity's iconentity.riding.message
- The currently riding entity's display data, while applicableentity.riding.name
- The currently riding entity's nameentity.riding.icon
- The currently riding entity's icon
-
World Placeholders:
world.difficulty
- The current world's difficultyworld.weather.name
- The current world's weather nameworld.name
- The name of the current worldworld.time.format_24
- The current world's in-game time (24-hour format)world.time.format_12
- The current world's in-game time (12-hour format)world.time.day
- The current world's in-game day count
-
Server Placeholders:
server.message
- The current server's display data, while in-gameserver.icon
- The current server iconserver.default.icon
- The default server iconserver.players.current
- The server's current player countserver.players.max
- The server's maximum player countserver.address.full
- (MP) The raw current server addressserver.address.short
- (MP) The formatted current server addressserver.name
- (MP) The current server nameserver.motd.raw
- (MP) The current raw server motd
-
Item Placeholders:
item.message.default
- The default item display data, while applicableitem.message.holding
- The held item(s) display data, while applicableitem.message.equipped
- The equipped item(s) display data, while applicableitem.[slotId].name
- CurrentslotId
item nameitem.[slotId].message
- CurrentslotId
item message
-
Integration - Replay Mod:
replaymod.time.current
- When in the Video Renderer, retrieves therenderTimeTaken
fieldreplaymod.time.remaining
- When in the Video Renderer, retrieves therenderTimeLeft
field
-
Extra Placeholders (Advanced Usage):
_general.instance
- TheMinecraft
Instance_config.instance
- The Mod Config Instance-
_[moduleName].instance
- An instance of one of the modules CraftPresence has- Module Order:
biome, dimension, entity, item, screen, server, <...>
- Module Order:
data.entity.target.instance
- An instance of the currently targeted entitydata.entity.target.class
- The class object for the currently targeted entitydata.entity.riding.instance
- An instance of the currently riding entitydata.entity.riding.class
- The class object for the currently riding entitydata.item.[slotId].instance
- An instance of the currentslotId
data.item.[slotId].class
- The class object for the currentslotId
data.screen.instance
- An instance of the current Gui Screendata.screen.class
- The class object for the current Gui Screendata.server.motd.line.[number]
- Retrieves a specific line ofserver.motd.raw
-
data.[moduleName].time
- The timestamp at which a module has changed its primary state- Use
data.general.time
for the current RPC Starting Timestamp
- Use
Function List
The following functions are available for use anywhere in CraftPresence:
asIcon(input, whitespaceIndex ?: '')
- Converts a String into a Valid and Acceptable Icon FormatasIdentifier(target, formatToId ?: false, avoid ?: false)
- Converts an Identifier into a properly formatted and interpretable NameasProperWord(input, avoid ?: false, skipSymbolReplacement ?: false, caseCheckTimes ?: -1)
- Converts input into a Properly Readable StringcapitalizeWords(input, timesToCheck ?: -1)
- Capitalizes the words within a specified stringconvertTime(input, originalPattern, newPattern)
- Convert the specified string into the specified date format, if ableconvertWorldTime(worldTime=number)
- Converts a Raw World Time Long into a Readable 24-Hour Time StringexecuteMethod(classToAccess=Object|String|Class, instance=Object ?: null, methodName, <parameterType, parameter>...)
- Invokes the specified Method in the Target Class via Reflectionformat(input=String, args=Object...)
- Returns a formatted string using the specified format string and argumentsformatAddress(input, returnPort ?: false)
- Formats an IP Address based on InputgetAsset(input)
- Retrieves the Specified DiscordAsset data from an Icon Key, if presentgetAssetId(input)
- Retrieves the Parsed Icon ID from the specified key, if presentgetAssetKey(input)
- Retrieves the Parsed Icon Key from the specified key, if presentgetAssetType(input)
- Retrieves the Parsed Image Type from the specified key, if presentgetAssetUrl(input)
- Retrieves the Parsed Image Url from the specified key, if presentgetClass(reference=Object|String)
- Attempt to retrieve a class object, via the string path or object referencegetField(classObj=Object|String|Class ?: instance.getClass(), instance=Object, fieldName=String)
- Retrieves the Specified Field(s) via ReflectiongetFields(classObj=Object|String|Class)
- Retrieve the available field names for a class objectgetFirst(args)
- Retrieve the first non-null string from the specified arguments, or return nullgetJsonElement(url|jsonString, path=Object...)
- Retrieves the json element from the specified content, or null if unablegetMethods(classObj=Object|String|Class)
- Retrieve the available method names for a class objectgetNbt(data=Entity|ItemStack, path=String...)
- Attempt to retrieve the NBT Tag with the specified pathgetOrDefault(target, alternative ?: '')
- Retrieve the primary value if non-empty; Otherwise, use the secondary valuegetResult(input)
- Perform recursive conversion on the specified inputhasAlphaNumeric(input)
- Whether the specified string contains alphanumeric charactershasField(classObj=Object|String|Class, fieldName)
- Retrieves whether the specified class contains the specified field namehasWhitespace(input)
- Whether the specified string contains whitespace charactersisColor(input)
- Determines whether an inputted String classifies as a valid Color CodeisCustomAsset(input)
- Determines if the Specified Icon Key is present under the Custom Assets ListisUuid(input)
- Checks via Regex whether the specified String classifies as a valid UuidisValidAsset(input)
- Determines if the Specified Icon Key is present under the Current Client IDisValidId(input)
- Determines if the specified Client ID is validisWithinValue(value, min, max, contains_min ?: false, contains_max ?: false, check_sanity ?: true)
- Determines whether the specified value is within the specified rangelength(input)
- Returns the length of the specified stringmcTranslate(input=String, args=Object...)
- Translates an Unlocalized String, based on the game translations retrieved for the current languageminify(input, length)
- Reduces the Length of a String to the Specified LengthnullOrEmpty(input, allowWhitespace ?: false)
- Determines whether a String classifies as NULL or EMPTYrandomAsset()
- Attempts to retrieve a Random Icon Key from the available assetsrandomString(args)
- Retrieves a random element from the specified arguments, as a stringremoveRepeatWords(input)
- Removes Duplicated Words within an inputted Stringreplace(input, matchCase ?: false, matchWholeWord ?: false, useRegex ?: true, data=[from, to]...)
- Replaces Data in a StringrgbaToHex(r,g,b,a ?: 255)
- Converts the specified RGBA color into a Hexadecimal StringstripColors(input)
- Strips Color and Formatting Codes from the inputted StringtoCamelCase(input)
- Converts a String into a Valid and Acceptable Camel-Case Formattranslate(input=String, args=Object...)
- Translates an Unlocalized String, based on the mod translations retrieved for the current language
Versions of CraftPresence
Beginning in v1.5.2, CraftPresence is now split into different editions, based on the Minecraft Version you use it in:
-
Legacy Version (Minecraft 1.2.5 and Below):
- Server Support is unavailable in 1.2.5 and Below (Only SinglePlayer will work with showGameStatus enabled)
- Minecraft 1.1.0 and below may not work on Forge, and may require a Modified Minecraft Jar with Risugami's ModLoader + ModLoaderMP
- Alpha 1.1.2_01 has its Dimension and Biome Modules disabled, since the logic for that was not present in the game until a1.2.x
Support for issues related to Vanilla code, Forge, or older/deprecated ModLoaders is extremely limited
Disclaimers & Additional Info
Minecraft Object Obfuscation
Due to obfuscation in Minecraft, some of Minecraft Objects such as Screens, Dimensions, or Servers must be opened once in the session to be separately customized.
This has been resolved in v1.8.12 for MC 1.12.x and below, due to newer Translation Logic, but some issues may still be present.
Icon Requesting
Not seeing an Icon you like or have a suggestion for an Icon to add/modify on the default Client ID?
If so, you can make a request on my Issue Tracker, with the following requirements:
-
If adding an Icon from a dimension, specify the Mod's link that the dimension derives from
- This is because specific Icon IDs must be used, which can be found by the mod or from checking your Logs/Chat after entering the dimension as CraftPresence will tell you the ID expected
-
An Icon of size between
512x512
and1024x1024
to be used (Either minimum or recommended size for best quality)- Icons between these sizes can be used, but may not give a great final quality
-
If requesting an icon to be modified or removed from the Default Client ID, please specify a reason why
- Mostly just so it can be logged why it was changed for future reference
Additionally, you can also create your own Set of Icons by following this guide
Support
Need some assistance with one of my mods or wish to provide feedback?
I can be contacted via the following methods:
Additionally, codebase documentation for this mod is available here with further guides available on the wiki
Licensing
This Mod is under the MIT License as well as the Apache 2.0 License
This project makes usage of the following dependencies internally:
- Starscript by MeteorDevelopment on v2.0 and above
- DiscordIPC API by jagrosh
- Google's Guava Api by Google on v1.9.x and below
- Java Native Access (JNA) API on v1.5.x and below
Discord Terms of Service
As with other RPC Mods, this Mod uses your in-game data to send display information to a 3rd party service (In this Case, Discord).
The terms of service relating to Creating a Discord ID for icons can be found here
The terms of service for using Discord as a service can additionally be located here