Mod Cursery[Forge/Fabric] by someaddon

  • Cursery[Forge/Fabric] by someaddon

    Adds 19 curses to the game, and gives enchanting the chance to apply one
    • 59.63 KB
    • 1.20.1
    • April 28, 2021
    • September 24, 2023
    • Adventure and RPG
      Armor, Tools, and Weapons
      Magic
    Cursery[Forge/Fabric]
Mod Information
NameCursery[Forge/Fabric]AuthorsomeaddonDescriptionAdds 19 curses to the game, and gives enchanting the chance to apply one
InformationDownloads:
Version: 1.20.1
Size: 59.63 KB
Updated at: September 24, 2023
Created at: April 28, 2021
Tags
Adventure and RPG
Armor, Tools, and Weapons
Magic

Taints the magic of enchanting: Curses are spread through your world!
Enchanting, Anvils and any other form of applying enchantments now have a chance to corrupt the item adding a curse to it.
Curses now are a normal part of gear and do actually see some usage ingame, as fully enchanted gear will rarely not have a curse on it. Perfectly enchanted items are harder to achieve, making the gearing progress much more challenging.
The higher the enchantability the lower the chance to receive a curse.
Pairs well with mods breaking enchantment limits, providing some better balance to them. 

Mod spotlight:

19 New Balanced Curses:

Curse of Explosions: Tools and Swords with this sword have a chance to create an explosion which also harms the user
Curse of Blindness: Armor with this has a chance to apply blindness for a short duration on getting hit
Poisonous Curse: Armor with this has a chance to apply poison for a short duration on getting hit
Curse of Illusion: Helmets with this occasionally randomly plays scary sounds, like creeper explode.
Curse of Undead: Helmets with this have a chance to set you on fire while in daylight, and give you water breathing while not
Curse of Weakness: Armor with this has a chance to apply weakness for a short duration on getting hit
Electrified Curse: Tools have a chance to strike you with lightning while used in a place where lightning can strike
Inefficient Curse: Tools are slower at harvesting blocks
Steel Feet Curse: Feet armor with this makes you take falldamage earlier at falling two block down already
Curse of indecisiveness: Swords with this have a chance to switch around mainhand and offhand item when hitting enemies
Hungry Curse: Armor with this has a chance to apply hunger when beeing hit
Hammering Curse: Helmets with this have a chance to make an anvil fall upon you when getting hit
Recoil Curse: Bows with this have a chance to knock you back when firing an arrow
Heavy Curse: Armor with this occasionally applies slowness to you
Hurtful Curse: Armor with this does additional damage to you when beeing hit
HungryHealth Curse: Chest armor with this consumes food levels on getting hit, but makes you gain health for it
Stubby Grip Curse: Bows with this have a chance to only fire a very weakly charged arrow
Loose Curse: Tools and weapons with this have a chance to be thrown upon usage
Curse of Laddering: Feet armor with this has a chance to knock you off ladders

  • Exclude certain curses from beeing applied
  • Exclude treasure enchants from beeing able to apply curses
  • Base chance of a curse appearing, chance gets higher the more enchantments an item has

Works together with all other modded enchantments/curse enchantments, the more the better!

If you enjoy this mod consider supporting the development, any support is greatly appreciated.

The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
You can support me on Patreon, by using the bisect server code above or just spreading the word around.