Mod Dimensional Dungeons by Catastrophe573

  • Dimensional Dungeons by Catastrophe573

    Limitless adventure from a single portal that you can build anywhere!
    • 3329093
    • 2.61 MB
    • 1.20.1
    • November 22, 2019
    • September 12, 2023
    • Adventure and RPG
      Dimensions
    Dimensional Dungeons
Mod Information
NameDimensional DungeonsAuthorCatastrophe573DescriptionLimitless adventure from a single portal that you can build anywhere!
InformationDownloads: 3329093
Version: 1.20.1
Size: 2.61 MB
Updated at: September 12, 2023
Created at: November 22, 2019
Tags
Adventure and RPG
Dimensions
There are separate jar files for 1.19.4 (v174) 1.19.3 (v172) and 1.19-1.19.2 (v168).
 
About Dimensional Dungeons

Dimensional Dungeons adds limitless procedurally generated dungeons to Minecraft! These dungeons are all placed in a single, separate dimension which can be accessed from a portal anywhere on the Overworld. (Such as in your base!) This makes the dungeons themselves renewable and it provides challenging, replayable content.

The dungeon dimension limits building and block breaking. This allows for a proper adventure mode-like experience on a survival server. For example, I can use pistons in my traps without giving the player free pistons. Obstacle courses can't be bridged over. Combat can't be trivialized by building fences around mobs. And light and darkness matter when you can't place torches!

Besides challenges in room design the dungeons are also randomly populated with enemies and worthwhile loot! Many rooms with valuable treasure chests require solving a puzzle that will test your knowledge of Minecraft game mechanics. Currently all of the builds are 'vanilla' and no modded blocks or command blocks are used. The goal is to feel vanilla-lite and to be fair to the player.

For modpack designers and server admins there is also a powerful config file which allows for customization of the block protection in the dungeon dimension and many other features. As of version 1.09 the rooms themselves are configurable in the common config, meaning that you can remove existing rooms or add custom rooms. 

 

In Game Information

To get started you'll need to build a portal, craft some blank keys, and "activate" your blank keys. This video describes everything.

 

Additional information can be found on the new Dimensional Dungeons Wiki! There is also a Patchouli guidebook if you (optionally) have that installed.

 

From The Developer

Two million official downloads! Wow I am astonished! I'm glad so many players have decided to make Dimensional Dungeons a part of their worlds.
Thank you everyone.

This is my first Minecraft mod and I'm very proud of it, but not too proud to listen. Please report bugs, issues and suggestions anywhere you'd like - either here on Curse, on Github, or in the Dimensional Dungeons Discord. I read every ticket and comment. The Discord also has a lot of information about modding this mod and making it do interesting things in modpacks. If you would like spoilers for the puzzle rooms I'll share those too.

Permission is automatically granted to use this mod in any modpack. I would appreciate a link back to this page, please. If there is a feature or config setting I can add to make your modpack more interesting just request it in the comments and I'll consider it. I care a lot about mod compatibility.

 

Latest News

(Last updated: March 22nd, 2023)

 

This was mostly a bugfix update, but a very important one. I'm already looking ahead to 1.20 and I plan on porting ASAP! The change to Teleporter Hubs was a fan request. Your feedback matters!

 

For the next update I want to build more rooms! The last two major updates haven't added any new rooms and I haven't built any for nearly a year. If the next update is nothing but new rooms then I'll be happy. I still want to make a third tier of dungeons too! (I said this last winter but it is still true.)

 

The next major update might also contain a large number of new rooms from someone who isn't me! Dimensional Dungeons has a very flexible system for adding new rooms with datapacks. And one fan of this mod has graciously agreed to allow their creations to be included in the base mod! So that is something to look forward to.

 

Shoutouts to Forge for another fast and easy update!

 

(Added April 20th, 2023)

 

So about that update I promised a month ago. It's here! The_Michu has provided the whole Dimensional Dungeons community with an amazing new theme: The Sewers. This entirely new area features difficult parkour, boss battles, interesting and spacious architecture that can't be found anywhere else in the dungeon dimension, and a bonus objective! It's incredible and I'm very grateful. Thank you again The_Michu!

 

The_Michu's work in this update honestly overshadows mine, which is 10 new rooms and changes to many others. Some rooms became a little easier in response to feedback (specifically the timed lever puzzle) and other rooms received bugfixes or style updates.

 

I see that Mojang released a 1.20 snapshot today, and that it was a small one. I think that means 1.20 is coming soon and I'm ready to port to it!

 

FAQ:

Q: Can you add a config option to add loot from other mods if they are installed?

https://github.com/AllenSeitz/DimDungeons/wiki/Datapacks-for-Dummies

https://github.com/AllenSeitz/DimDungeons/wiki/Basic-Dungeon-Loot-Tables

Even though there is an official way to do this without mods I'm still considering it because of how high the demand is.

 

Q: Help! I'm stuck on the puzzles.

 

Q: When I try to activate a key, I see particle effects and hear a sound, but the key remains unchanged.

In 1.19 I've seen this problem occur in worlds that were upgraded from 1.18.2 and worlds that were previously running an older version of Forge. In both cases the solution was to reload the datapacks, close the world, and reopen it. Finally, v172 released in March 2023 contains a fix for this issue reported by someone on a Magma core server.

 

Q: There are structures from other mods overlapping the dungeon. (Or, mobs from other mods are spawning and I don't want them to.)

A: Those mods shouldn't be blindly inserting themselves into every biome and dimension that is installed. But if they are then hopefully they have a blacklist and you can add either dimdungeons:dungeon_dimension (the dimension id) or dimdungeons:biome_dungeon (the unique biome) to their blacklists. The biome "category" of my dungeon biome is "none" which should be a clear sign to these mods to skip adding structures. Consider reporting the issue on their bug trackers if it is causing a problem for you. If you need to whitelist or blacklist the new building dimension that dimension id is dimdungeons:build_dimension.

 

For Public Server Operators (updated May 8th, 2022 for the latest version of 1.18.2)

Dimensional Dungeons is designed to offer "renewable adventure" and should be a wonderful addition to your server. Your Overworld won't be covered in these structures, and players won't have to generate or explore hundreds of chunks to find them. If you have a small world border then maybe this mod can help you solve the problem of your players looting everything within the border and leaving nothing for future players?

All dungeons are placed in a single dimension with 8 chunks of void space between. This helps to keep players from loading multiple dungeons and it provides other benefits. The teleport coordinates of each dungeon are determined when the corresponding key is activated, but the dungeon isn't built until the key is placed in a keyhole. The final 1.16.5 version of this mod is very tps heavy when building the dungeon, but the latest 1.18.2 version can do this with minimal lag.

It is safe but unnecessary to reset the Dungeon Dimension. Your old looted and forgotten dungeons will sit in unloaded chunks forever. And players will be able to create new dungeons forever. There is no need to "free up space". However if you do choose to reset the dimension then players will be unable to exploit old keys because each key can only build a single dungeon. Additionally, there is also a safety feature in place to detect when a dungeon has been deleted and then politely inform the player, rather than continue and teleport them into the void. So in short, by resetting the dimension, you're really just invalidating all of the used keys on your server. (But this may be what you want.)

 

Current Major Version: v174 (April 20th, 2023) 

- Added a new sewers theme thanks to The_Michu! This theme is large and includes difficult parkour sections, boss fights, and an optional dungeon-wide objective! (To clear the sewers of clogs by flipping levers.) I was so impressed by this build and I'm very grateful that I was allowed to distribute it as part of the mod itself. Get it? It's a sewer. And I'm grateful!
- Added ten other new rooms to the regular dungeons.
- Lots of bug fixes, design changes, and style changes to various other rooms.
- The common config has changed (to include the sewers). If you have made changes to the common config (most players and servers do not) then be sure to copy your changes from dimdungeons-common-r152.toml to the newly created r174 config.

 

Previous Minor Version: v172 (March 7th, 2022) 

- Updated the Chinese translation thanks to Nageih and Dolosaber.

- Added a new Russian translation from George-bruh.

- Portals to Teleporter Hubs now close on both sides when removing the key. (This only applies to portals 2-8. The first/Oak portal is permanent to prevent anyone from becoming trapped.)

- Added a new /dimdungeons getroom cheat to print the name of the room you are in.

- Fixed a bug that would cause the friendlist or banlist to fail if another mod used mixins to alter the player's name. (Specifically, Apotheosis adding [ ].)

- Activating keys now correctly returns SUCCESS instead of PASS. This should fix the last of the bugs with keys staying permanently blank.

 

Mod Compatibility

Artifacts - Allows their mimic to spawn in the dungeon dimension.
End:Remastered - Their end portal frame can also activate my keys.
Lootr - My dungeon chests are compatible with Lootr's chest replacement system.
Patchouli - Adds a guidebook which can help you build the portal.
JEI - custom recipe type for activating keys.

 

Contributors

Catastrophe573 - Creator

MagpieMaydin - Builder of several rooms, notably the skullcorner and yinyang rooms.
rsleeezy - Initial draft of the Patchouli guidebook with many multiblocks filled in.
EHX - Contributed several advancements.
Rimeval - Contributed a pull request to link the portal's coordinates.
noobanidus - Contributed a pull request to streamline loot tables, for Lootr.
Mahj - Contributed pull requests to backport some features to 1.15.2.
MrDenn - Contributed improved item textures.
DoloC8 and Nageih - Contributed a full Chinese translation.
George-bruh - Contributed the Russian translation.
The_Michu - Contributed the sewers theme.

 

Discord Server

Continue the discussion over here too! Also get early access to news, ideas, and betas! See what other mod pack developers and players are doing with Dimensional Dungeons!

https://discord.gg/fJSF9bP