Mod EnderTech by Carrot

  • EnderTech by Carrot

    Ender themed technological expansion
    • 707.85 KB
    • 1.7.10
    • August 15, 2014
    • October 3, 2015
    • Armor, Tools, and Weapons
      Energy
      Player Transport
      Thermal Expansion
    EnderTech
Mod Information
NameEnderTechAuthorCarrotDescriptionEnder themed technological expansion
InformationDownloads:
Version: 1.7.10
Size: 707.85 KB
Updated at: October 3, 2015
Created at: August 15, 2014
Tags
Armor, Tools, and Weapons
Energy
Player Transport
Thermal Expansion

EnderTech Logo

 

I'm not working on this mod any more, but you support my other work over at my website: carrot.blog

 

EnderTech is intended to be a tech and Ender themed mod, starting at around Thermal Expansion's end-game. It will contain powerful, relatively expensive mechanics, with some configurability. The defaults will maintain a balance that makes my own game more fun.

Some features are often in development, so try to use Promoted builds in your world. It's still no guarantee that a recipe or cost won't change, but I'll try to make sure things carry over where possible.

 

Links

Permissions

Yes, you can use it in your (public) mod pack, as long as:

  • You aren't charging for access to items or the mod itself (Mojang's ToS applies),
  • You don't modify the Jar (it is appropriately signed and modifying it would break this).

Don't like the balance (eg: think it's too energy expensive)? Change it in the configuration!