Mod Entity Collision FPS Fix by Corgi_Taco

  • Entity Collision FPS Fix by Corgi_Taco

    Client Side mod that optimizes entity's on the render thread. Fixes https://bugs.mojang.com/browse/MC-228976
    • 4335054
    • 9.93 KB
    • 1.19.2
    • May 28, 2022
    • June 12, 2022
    • Mobs
      Utility & QoL
    Entity Collision FPS Fix
Mod Information
NameEntity Collision FPS FixAuthorCorgi_TacoDescriptionClient Side mod that optimizes entity's on the render thread. Fixes https://bugs.mojang.com/browse/MC-228976
InformationDownloads: 4335054
Version: 1.19.2
Size: 9.93 KB
Updated at: June 12, 2022
Created at: May 28, 2022
Tags
Mobs
Utility & QoL

Client side FPS optimization mod that skips collision checks on the client's render thread because these check are already handled by the server. FPS currently suffers because the client calculates collisions for seen and unseen entities. When a lot of entities are present and tightly packed together, this issue is far more severe. Running this mod, expect an FPS improvement in areas with loads of entities. Below is a video showing the FPS difference of removing these collision checks on my PC. This mod aims to fix: https://bugs.mojang.com/browse/MC-228976 which has been confirmed on the bug tracker via community consensus.

 

Fabric: https://www.curseforge.com/minecraft/mc-mods/entity-collision-fps-fix-fabric

 

Video showcase: