Mod From The Depths by wuestman

  • From The Depths by wuestman

    Provides a way of summoning bosses to fight from any mod you have loaded.
    • 256.44 KB
    • 1.12.2
    • February 10, 2018
    • October 9, 2021
    • Adventure and RPG
      Mobs
    From The Depths
Mod Information
NameFrom The DepthsAuthorwuestmanDescriptionProvides a way of summoning bosses to fight from any mod you have loaded.
InformationDownloads:
Version: 1.12.2
Size: 256.44 KB
Updated at: October 9, 2021
Created at: February 10, 2018
Tags
Adventure and RPG
Mobs

What's new?

 

As with the other mods provided by this team, this mod will cease active development as of the end of March 2022. If another wants to pick this up, they are more than welcome too. Please reach out to us through discord and let us know! Thank you for all of the interest and feedback over the years. It has been a great journey for the team.

 

From The Depths has a new home for discussion on our discord server!  Feel free to drop on in and discuss some of the cool encounters you've created, or new functionality you'd like to see added!  https://discord.gg/qpkPnfays5 

 

The 1.3.0.0 version came out today (10/09/2021). This version a large expansion on the functionality provided to mod-pack developers in terms of restrictions they can set for the totems so they can only be used under those restrictions. Files from 1.2.0 will work with slight modification to the recipe. Recipes which provide the totem must have their result changed to "from_the_depths:totem_|SPAWN KEY|". Example: "from_the_depths:totem_custom_creeper"

 

The 1.2.0.0 version came out today (7/5/2020). This version is a large re-write of the mod but adds a bunch more configuration for Mod Pack Developers!

When updating to this version please take care to review the "Pages" section of this project page to see all of the new configuration options available and the new layout of the files.

The old files will not work and there will be some manual update involved. 

 

Although there will be some additional up-front work; I believe these changes allow Mod Packs to deliver better and more dynamic fights to their players.

 

General Summary 

You can summon any monster in the game as long as you set up the files necessary for it. You can even summon monsters from other mods as long as the mod has been loaded.

 

If you want to set this up yourself, details for the files can be found on the Pages tab.

 

By default, this mod does nothing but add the block and items to the game. The Mod Pack Developer has to create the files necessary for creating the recipes for the Totem of Summoning.

 

Sample Fights for examples can be found here: Sample Fights 

 


Blocks:

Altar of Summoning:

This is the main block used in this mod. It is used in conjunction with the Totem of Summoning to create monsters in the world.

 

The main monster summoned will appear after four lightning strikes and appear on the 5th. Additional monsters (adds) can be summoned at regular intervals after the boss is summoned too!

 

 Images:




Recipe:

 


Items:

Totem of Summoning:

This item will contain the name of the monster held within. With this item in-hand, right-click on an Altar of Summoning to bring forth the beast and slay it and any minions it may bring along with it!

 

Images:


 

Mod Packs:

Feel free to add this mod to any mod pack. Please refer back to this page when doing so!

 

In The Works: