Mod Lightman's Currency by Lightman314

  • Lightman's Currency by Lightman314

    A simple currency/economy mod that allows you to safely trade in a multiplayer environment.
    • 2.32 MB
    • 1.19.2
    • April 16, 2021
    • September 21, 2023
    • Miscellaneous
      Redstone
    Lightman's Currency
Mod Information
NameLightman's CurrencyAuthorLightman314DescriptionA simple currency/economy mod that allows you to safely trade in a multiplayer environment.
InformationDownloads:
Version: 1.19.2
Size: 2.32 MB
Updated at: September 21, 2023
Created at: April 16, 2021
Tags
Miscellaneous
Redstone

An official Fabric port of this mod can be found here!

FAQ

The official FAQ can be found here

Wiki:

Feeling lost, or can't figure out how things work? Check out the official wiki here

About:

Lightman's Currency adds 6 different types of coins to the game, (copper, iron, gold, emerald, diamond, and netherite), which can be used to trade with your friends in a multi-player environment, or just brag about all of your accumulated wealth to your friends. It adds protected trading machines that can be placed wherever you want to sell your wares, allowing you to create your own shop from which you can sell your wares even when not online, as well as varying sizes of wallets which can be used to store your accumulated wealth without the need to sacrifice inventory space.

Features:

  • Add a simple money system to the game.
  • Decorative coin pile & coin block items to show off your wealth
  • Equippable Wallets to allow easy coin access/storage without losing inventory space. Higher level wallets can store more coins, and automatically exchange coins to conserve space.
  • Money Mending enchantment that allows you to repair your tools for money instead of xp. (Money taken from your equipped wallet).
  • Various forms of trading machines that can sell nearly any item, and display their stock in various ways. (100% grief-proof too!)
  • Creative traders that allow admins to set up trades that will never run out of stock.
  • Customizable Trade Rules, that allow you to whitelist players, blacklist players, and count player trade usages to limit who can trigger a trade. Can be applied to an individual trade, or to the trader as a whole.
  • Unique Ticket printing system that allows players to trade these unique items as discount coupons, or other creative purposes.
  • Paygate trader that generates a redstone signal with options to accept tickets as payment, allowing creative players to build proper theme-park entrances or toll gates.
  • Monsters drop varying amounts of money. Can be configured!
  • Certain chests spawn with some loose change. Can be configured!
  • Options to enable or disable the crafting & melting of coins in the coin mint. Can be configured!
  • Coins have a defined value visible to all players, and coins of lower value can be exchanged for more valuable coins (or vice versa) at your local ATM Machine.
  • What items are considered coins, as well as their exchange rates can be configured!
  • Trader Teams, so that a group of players can manager their traders cooperatively.
  • Player & Team bank accounts, for easy money access and automatic trader collection and payment.
  • Wandering traders have additional trades that allow you to purchase some new wares with coins. Can be disabled.
  • Two additional villager types that allow you to purchase nearly anything with the money you've collected. Trades can be disabled, but due to technical limitations the traders themselves cannot.

Compatibility:

  • All trading machines should be capable of selling any modded item/block.
  • Screens are too large for GUI Scale 4 on 1.16/1.17, however the latest builds for 1.18+ should fit all GUI scales.
  • Compatible with the Curios API.
  • Please report any compatibility issues in the Issues tab.
  • 1.16 does not automatically create recipes for copper coin minting, as there is no copper ingot by default. I have created a bunch of datapacks that add mint/melt recipes for common tech mods that can be downloaded here.

Expansions:

  • LC Tech: Adds fluid traders for the sales/purchases of valuable vanilla and modded fluids such as lava or oil. Also adds Energy Traders that can sell/buy any FE compatible energy.
  • If you're a mod developer interested in making an expansion mod for Lightman's Currency, feel free to ask me for help on either the discord linked below, or via a curseforge pm. (Discord will have a more immediate response time)

Current Supported Minecraft Versions:

  • 1.19.4
  • 1.18.2

Unsupported Minecraft Versions:

  • 1.19 -> 1.19.3
  • 1.17
  • 1.16.4/1.16.5

Screenshots:

THIS MOD DOES NOT SUPPORT OFFLINE MODE! PLEASE DO NOT REPORT ANY ISSUES THAT OCCUR WHILE PLAYING ON A SERVER THAT IS IN OFFLINE MODE!

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PLEASE REPORT ALL ISSUES IN THE ISSUES TAB AT THE TOP OF THE DESCRIPTION. ISSUES REPORTED IN THE COMMENTS WILL BE IGNORED.

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PLEASE READ THE FAQ LINKED ABOVE BEFORE ASKING QUESTIONS. QUESTIONS ALREADY ANSWERED IN THE FAQ WILL BE IGNORED.

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Join the discord for updates on development! https://discord.gg/gRjuugeeUd