Mod Lodestone by egshels

  • Lodestone by egshels

    A collection of code used throughout projects under the Lodestar team.
    • 500.48 KB
    • 1.19.2
    • April 24, 2022
    • July 10, 2023
    • API and Library
    Lodestone
Mod Information
NameLodestoneAuthoregshelsDescriptionA collection of code used throughout projects under the Lodestar team.
InformationDownloads:
Version: 1.19.2
Size: 500.48 KB
Updated at: July 10, 2023
Created at: April 24, 2022
Tags
API and Library

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 Lodestone is a library used by all mods under the Lodestar team, containing important backend code mostly used for rendering.

 

Features:

A lot of shaders
Various helper classes & utilities
A simple screenshake implementation
Some commonly used attributes in our mods
A system allowing for custom fire effects applied to entities
A particle system with a huge amount of per-particle configuration
A normal buffer to be used alongside the depth buffer for advanced VFX
A simple system for multiblock structures & block entity inventory handlers
A system for onscreen GUI-side particles with similar configuration to our other particle system
A world event system, similar to entities but saved, rendered, and ticked per dimension, rather than per chunk
A texture loader implementation; allowing for duplicating vanilla assets at a new directory during runtime. Also allows modifying the copied texture in various ways

...And more things we can't be bothered to write down! Honestly I don't even know why I'm writing this, it's not like anyone outside the dev team will use it either way

 

Used by:

Fundamental Forces
Embers 2
Malum