Mod Not Enough Gamerules [Fabric] by Reikeb
- 71.98 KB
- 1.20.1
- May 1, 2022
- July 6, 2023
- Map and InformationMiscellaneousServer Utility
![Not Enough Gamerules [Fabric]](https://res.cloudinary.com/dbtuozwge/image/upload/v1684585325/server-banners/c0een9hkl1wwfafj9a2i.png)
| Name | Not Enough Gamerules [Fabric] | Author | Reikeb | Description | This Minecraft mod adds gamerules |
|---|---|---|---|---|---|
| Information | Downloads: Version: 1.20.1 Size: 71.98 KB Updated at: July 6, 2023 Created at: May 1, 2022 | Tags | Map and Information Miscellaneous Server Utility | ||
About
This mod is really simple: it adds Gamerules to the game.
Forge version: https://www.curseforge.com/minecraft/mc-mods/not-enough-gamerules
GitHub: https://github.com/Max094Reikeb/NotEnoughGamerules
Gamerules added
[BOOLEAN] alwaysSpawnDragonEgg - if set to true, each time the EnderDragon dies, it will spawn a dragon egg
[BOOLEAN] anvilDamage - if set to false, falling anvils won't damage mobs and players
[BOOLEAN] canCopperOxide - if set to false, copper won't be able to oxide, even unwaxed
[BOOLEAN] canEntityInteractWithBlocks - if set to false, entities won't be able to interact with blocks
[BOOLEAN] canEntityInteractWithEntities - if set to false, entities won't be able to interact with entities
[BOOLEAN] canEntityInteractWithWorld - if set to false, entities won't be able to interact with the world
[BOOLEAN] canHurtPetMobs - if set to false, owners won't be able to hurt their pets
[BOOLEAN] canPlayerSleep - if set to false, player's wont be able to put themselves to bed
[BOOLEAN] canPlayerTakeDamage - if false, players won't be able to take any damage
[BOOLEAN] disableChat - if set to true, player won't be able to talk in the chat
[BOOLEAN] disableDimensionChange - if set to true, entities won't be able to change dimension
[BOOLEAN] disableKnockback - if set to true, the knockback dealed when hit will be disabled
[BOOLEAN] disablePistons - if set to true, pistons will be disabled
[BOOLEAN] doBabiesSpawn - if set to false, mobs won't be able to reproduct because babies won't naturally spawn
[BOOLEAN] doCoralNeedWater - if false, corals will be able to survive outside of water
[BOOLEAN] doIceForm - if false, ice won't be able to form
[BOOLEAN] doIceMelt - if false, ice won't be able to melt
[BOOLEAN] doSnowForm - if false, snow won't be able to form
[BOOLEAN] doSnowMelt - if false, snow won't be able to melt
[BOOLEAN] doTransformations - if set to false, mobs transformations (villager to with, zombie to drowned, ...) are impossible
[INTEGER] dragonBreathDamage - defines dragon breath damages for mobs and players (-1 by default uses vanilla values)
[INTEGER] explosionDamage - defines explosion damages for mobs and players (-1 by default uses vanilla values)
[BOOLEAN] keepEffects - if true, players and mob will keep potion effects after death
[BOOLEAN] keepXp - if true, players will keep xp after death (separated from gamerule keepInventory
[INTEGER] lightningDamage - defines lightning damages for mobs and players (-1 by default uses vanilla values)
[INTEGER] naturalHunger - defines minimal food level you can get down to (-1 by default uses vanilla values)
[INTEGER] poisonHealth - defines how much hearts the poison effect leaves you (1 by default is vanilla value)
[BOOLEAN] pvp - if set to false, player can't hurt each other
[INTEGER] rawMeatHunger - defines the percentage of "chance" to get hunger effect if you eat raw meat
[INTEGER] skyHigh - defines the minimal high a player has to be if he doesn't want to take damages
[BOOLEAN] tntExplodes - if set to false, TNTs won't explode
[INTEGER] villagerConversion - defines the percentage of chance a villager has to turn into a Zombie Villager when killed by a Zombie