Mod Roughly Enough Trades by GrigLog

  • Roughly Enough Trades by GrigLog

    Adds REI category for villager trades
    • 2114915
    • 29.71 KB
    • 1.19.3
    • August 24, 2022
    • January 19, 2023
    • Utility & QoL
    Roughly Enough Trades
Mod Information
NameRoughly Enough TradesAuthorGrigLogDescriptionAdds REI category for villager trades
InformationDownloads: 2114915
Version: 1.19.3
Size: 29.71 KB
Updated at: January 19, 2023
Created at: August 24, 2022
Tags
Utility & QoL

 

 

 

 

General info

This mod for both Fabric and Forge is an add-on to Roughly Enough Items, providing a new category - villager trades. Every vanilla trade is guaranteed to be listed.

RET is fully client-side, installing it on a server is useless (might just crash it).

Some trades change item nbt (enchanting, dying, map filling). In such cases RET surrounds the resulting item's name with * signs, like *Diamond Boots*.

Pigling bartering is not supported because it relies on server-side data.

 

Mod compability

The problem with villager trades is that modders can easily define their own types, making it impossible for RET to fetch the data. In such cases, it rolls a few random "offers" (basically simulates what happens when you click on a villager). The resulting data is not accurate and not fullfilling, but it is still better than nothing. You can understand that RNG happened by finding and entry like this:

 

Dependencies:

Roughly Enough Items (https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items)

Fabric Language Kotlin (https://www.curseforge.com/minecraft/mc-mods/fabric-language-kotlin) or Kotlin For Forge (https://www.curseforge.com/minecraft/mc-mods/kotlin-for-forge)