Texture pack Vader's Dirty Programmer Bricks Pack - Programmer Art Add-On (1.8 - 1.19.2) by Vaderman24
- 7971
- 43.67 KB
- 1.19.2
- August 18, 2016
- August 20, 2022
- 16xMiscellaneousTraditional
Name | Vader's Dirty Programmer Bricks Pack - Programmer Art Add-On (1.8 - 1.19.2) |
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Author | Vaderman24 |
Description | Adds 8 random dirty brick textures for Programmer Art. |
Information | Downloads: 7971 Version: 1.19.2 Size: 43.67 KB Updated at: August 20, 2022 Created at: August 18, 2016 |
Tags | 16x Miscellaneous Traditional |
This pack is available for Minecraft 1.8 - 1.19.2
The "Dirty Bricks Resource Pack" is a Vanilla add-on with the goal of making bricks look more like what you would see in real life. This is a simple pack intended for those players who don't like the default brick textures all that much. The pack adds 8 random brick textures to maximize the look and feel of real life bricks you'd normally see. The textures included in this pack can also be found in and were originally from my most popular resource pack, "Vader's Alternative Block Pack".
If you love my works, maybe consider donating some snack money so I can continue making things for a long time to come? Any and all donations are greatly appreciated, even just downloading the pack and giving me feedback motivates me to continue updating my works :)
If you're interested in donating, you can do so via Ko-fi
Thank you to the following people for their donations!
[First donor] VasilisGR
[Top donor] gtxVel
[Resent donor] Carly Molyneux
1. gtxVel
2. Niklas Freidwall
3. Carly Molyneux
4. VasilisGR
You may freely use any file in this project for your own projects & purposes without asking me. All I ask is that you give credit with a link to this projects page.
Please do not reupload this project elsewhere without your own changes and project name.
V1.1.2
►TEXTURE CHANGES◄
*Renamed the texture "brick_0" to "bricks_0"
*Renamed the texture "brick_1" to "bricks_1"
*Renamed the texture "brick_2" to "bricks_2"
*Renamed the texture "brick_3" to "bricks_3"
*Renamed the texture "brick_4" to "bricks_4"
*Renamed the texture "brick_5" to "bricks_5"
*Renamed the texture "brick_6" to "bricks_6"
*Renamed the texture "brick_7" to "bricks_7"
►MODEL CHANGES◄
*Renamed the model "brick_0" to "bricks_0"
*Renamed the model "brick_1" to "bricks_1"
*Renamed the model "brick_2" to "bricks_2"
*Renamed the model "brick_3" to "bricks_3"
*Renamed the model "brick_4" to "bricks_4"
*Renamed the model "brick_5" to "bricks_5"
*Renamed the model "brick_6" to "bricks_6"
*Renamed the model "brick_7" to "bricks_7"
*Renamed the model "brick_inner_stairs_0" to "brick_stairs_inner_0"
*Renamed the model "brick_inner_stairs_1" to "brick_stairs_inner_1"
*Renamed the model "brick_inner_stairs_2" to "brick_stairs_inner_2"
*Renamed the model "brick_inner_stairs_3" to "brick_stairs_inner_3"
*Renamed the model "brick_inner_stairs_4" to "brick_stairs_inner_4"
*Renamed the model "brick_inner_stairs_5" to "brick_stairs_inner_5"
*Renamed the model "brick_inner_stairs_6" to "brick_stairs_inner_6"
*Renamed the model "brick_inner_stairs_7" to "brick_stairs_inner_7"
*Renamed the model "brick_outer_stairs_0" to "brick_stairs_outer_0"
*Renamed the model "brick_outer_stairs_1" to "brick_stairs_outer_1"
*Renamed the model "brick_outer_stairs_2" to "brick_stairs_outer_2"
*Renamed the model "brick_outer_stairs_3" to "brick_stairs_outer_3"
*Renamed the model "brick_outer_stairs_4" to "brick_stairs_outer_4"
*Renamed the model "brick_outer_stairs_5" to "brick_stairs_outer_5"
*Renamed the model "brick_outer_stairs_6" to "brick_stairs_outer_6"
*Renamed the model "brick_outer_stairs_7" to "brick_stairs_outer_7"
*Renamed the model "half_slab_brick_0" to "brick_slab_0"
*Renamed the model "half_slab_brick_1" to "brick_slab_1"
*Renamed the model "half_slab_brick_2" to "brick_slab_2"
*Renamed the model "half_slab_brick_3" to "brick_slab_3"
*Renamed the model "half_slab_brick_4" to "brick_slab_4"
*Renamed the model "half_slab_brick_5" to "brick_slab_5"
*Renamed the model "half_slab_brick_6" to "brick_slab_6"
*Renamed the model "half_slab_brick_7" to "brick_slab_7"
*Renamed the model "upper_slab_brick_0" to "brick_slab_top_0"
*Renamed the model "upper_slab_brick_1" to "brick_slab_top_1"
*Renamed the model "upper_slab_brick_2" to "brick_slab_top_2"
*Renamed the model "upper_slab_brick_3" to "brick_slab_top_3"
*Renamed the model "upper_slab_brick_4" to "brick_slab_top_4"
*Renamed the model "upper_slab_brick_5" to "brick_slab_top_5"
*Renamed the model "upper_slab_brick_6" to "brick_slab_top_6"
*Renamed the model "upper_slab_brick_7" to "brick_slab_top_7"
►BLOCKSTATE CHANGES◄
*Fixed json errors which caused missing textures located in the "bricks" blockstate file
*Fixed json errors which caused missing textures located in the "brick_stairs" blockstate file
*Renamed the blockstate file "brick_block" to "bricks"
*Removed the blockstate file "brick_double_slab"
►OTHER CHANGES◄
*Updated "pack.mcmeta" file to 1.13 format
V1.1 For MC 1.11
►OTHER CHANGES◄
*Updated pack to 1.11
*Updated pack.png to a text-less picture