Texture pack oCd Pack PBR by rabbitselector
- 1.99 MB
- 1.14.4
- May 20, 2019
- August 14, 2019
- Mod SupportMiscellaneous16x
Name | oCd Pack PBR |
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Author | rabbitselector |
Description | Cartoonish resource pack with added shader support (Smoothness, Metallicness and Normal Maps) |
Information | Downloads: Version: 1.14.4 Size: 1.99 MB Updated at: August 14, 2019 Created at: May 20, 2019 |
Tags | Mod Support Miscellaneous 16x |
Follow the project for update notifications!
News
WIP pics for labPBR emissives and metal support: - 22/04/2020
Beta 0.4.0 update for 1.12 - 1.14.4 now available. Check changelog for details! - 15/08
The project now have a subchannel in shaderlabs discord, yay!
Join here: https://discord.gg/WZrRASE - 24/07
Screenshots / Videos
Two amazing videos showcasing the pack!
- You now see the appeal
Experimental, More blocks/tweaks incoming.
Description
A fork of oCd Pack Vanilla, originaly by AntonLandaoALVQ
Tested and worked best with SEUS PTGI (thanks Cataclyst©), SEUS Renewed 1.0.0 and BSL shaders
- You are free to use it in videos. Please give credits by linking to this page.
I modified the textures (with some personal preferences) based on this version and added shader support (Roughness, Metallicness and Normal Maps) for most of the building blocks. All shader support data is handmade.
I made this since Lego-y and low-res resource packs with shader support are almost non-existent. Such packs have been underappreciated which I always want to change :) Huge thanks to AntonLandaoALVQ, optifine and shader developers who make this possible.
Suggestions and screenshots submissions are much welcomed!
Comment below/DM me on discord: rabbitselector#2771
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Buy me a cup of coffee via donations if you're feeling generous ;D
Useful info
- Use "old pbr" format for continuum shader.
- Enable "Resource pack support" in BSL shader settings -> "Visual..."
Legendary maps to test this pack
Broville
KARGETH
https://www.planetminecraft.com/project/kargeth-medieval-city-world-preject/
Very reflective blocks - To show-off your shaders!
- Polished stone variants
- Quartz block and its variants
- Metal / Material blocks
- Obsidian
- Ice (in SEUS PTGI)
- Stained glass (in SEUS PTGI)
To-do / Fixes
These are the blocks that have a base texture, but do not have shader support data at the moment.
- Most flora except wood logs (tall grass / flowers / pumpkins etc.)
- All beds
- Leather armor
Most aquatic blocks
- Entities and items (gonna take forever isn't it)
Aesthetics:
- Mobs
- Revamping glazed terracotta
- 3D models
No base texture and shader support data:
- Bamboo
- Blast furnace
- Campfire
- Cartography table
- Composter
- Fletching tables
- Grindstone
- Jigsaw block
- Lantern
- Lectern
- Loom
- Scaffolding
- Stonecutters
Credits (In No Particular Order):
The original creator of oCd pack: @ocddisco
Original Project:
https://www.planetminecraft.com/texture_pack/ocd-pack/
Awesome inspirations!
"oCd Pack Vanilla" by AntonLandaoALVQ, @AntonLandao
Project page:
https://minecraft.curseforge.com/projects/ocd-pack-vanilla
Thank you so much for allowing me to fork the project!
"SEUS Renewed" / "SEUS PTGI" by Sonic Ether
https://sonicether.com/download/seus-renewed-v1-0-0/
https://www.patreon.com/sonicether/posts
"Continuum Shader", "Continuum RT" by @ContinuumGfx
https://continuum.graphics/downloads/
https://continuum.graphics/continuum-rt/
"BSL Shaders" by @capttatsu