Texture pack oCd Pack PBR by rabbitselector

  • oCd Pack PBR by rabbitselector

    Cartoonish resource pack with added shader support (Smoothness, Metallicness and Normal Maps)
    • 1.99 MB
    • 1.14.4
    • May 20, 2019
    • August 14, 2019
    • Mod Support
      Miscellaneous
      16x
    oCd Pack PBR
Texture Pack Information
NameoCd Pack PBR
Authorrabbitselector
DescriptionCartoonish resource pack with added shader support (Smoothness, Metallicness and Normal Maps)
InformationDownloads:
Version: 1.14.4
Size: 1.99 MB
Updated at: August 14, 2019
Created at: May 20, 2019
Tags
Mod Support
Miscellaneous
16x

Follow the project for update notifications!

News

WIP pics for labPBR emissives and metal support: - 22/04/2020

Beta 0.4.0 update for 1.12 - 1.14.4 now available. Check changelog for details! - 15/08

The project now have a subchannel in shaderlabs discord, yay!

Join here: https://discord.gg/WZrRASE - 24/07

Screenshots / Videos

Two amazing videos showcasing the pack!

- You now see the appeal

 

Experimental, More blocks/tweaks incoming.

Description

A fork of oCd Pack Vanilla, originaly by AntonLandaoALVQ

 

Tested and worked best with SEUS PTGI (thanks Cataclyst©), SEUS Renewed 1.0.0 and BSL shaders

  • You are free to use it in videos. Please give credits by linking to this page.

 

I modified the textures (with some personal preferences) based on this version and added shader support (RoughnessMetallicness and Normal Maps) for most of the building blocks. All shader support data is handmade.

 

I made this since Lego-y and low-res resource packs with shader support are almost non-existent. Such packs have been underappreciated which I always want to change :) Huge thanks to AntonLandaoALVQ, optifine and shader developers who make this possible.

 

Suggestions and screenshots submissions are much welcomed!

Comment below/DM me on discord: rabbitselector#2771

---

Buy me a cup of coffee via donations if you're feeling generous ;D

 

Useful info

 

  • Use "old pbr" format for continuum shader.
  • Enable "Resource pack support" in BSL shader settings -> "Visual..."
Legendary maps to test this pack

Broville

http://oldshoes.ca/broville

 

KARGETH

https://www.planetminecraft.com/project/kargeth-medieval-city-world-preject/

Very reflective blocks - To show-off your shaders!
  • Polished stone variants
  • Quartz block and its variants
  • Metal / Material blocks
  • Obsidian
  • Ice (in SEUS PTGI)
  • Stained glass  (in SEUS PTGI)

To-do / Fixes

These are the blocks that have a base texture, but do not have shader support data at the moment.
  • Most flora except wood logs (tall grass / flowers / pumpkins etc.)
  • All beds
  • Leather armor

Most aquatic blocks

 

  • Entities and items (gonna take forever isn't it)
Aesthetics: 
  • Mobs
  • Revamping glazed terracotta
  • 3D models
No base texture and shader support data:
  • Bamboo
  • Blast furnace
  • Campfire
  • Cartography table
  • Composter
  • Fletching tables
  • Grindstone
  • Jigsaw block
  • Lantern
  • Lectern
  • Loom
  • Scaffolding
  • Stonecutters

Credits (In No Particular Order): 

 

The original creator of oCd pack: @ocddisco

Original Project:

https://www.planetminecraft.com/texture_pack/ocd-pack/

Awesome inspirations!

 

"oCd Pack Vanilla" by AntonLandaoALVQ, @AntonLandao

Project page:

https://minecraft.curseforge.com/projects/ocd-pack-vanilla

Thank you so much for allowing me to fork the project!

 

"SEUS Renewed" / "SEUS PTGI" by Sonic Ether

https://sonicether.com/download/seus-renewed-v1-0-0/

https://www.patreon.com/sonicether/posts

 

"Continuum Shader", "Continuum RT" by @ContinuumGfx

https://continuum.graphics/downloads/

https://continuum.graphics/continuum-rt/

 

"BSL Shaders" by @capttatsu

https://bitslablab.com/